On August 4, 2020, British studio Mediatonic released Fall Guys: Ultimate Knockout — a game that transformed into a true global phenomenon in just a few weeks. The colorful battle royale, in which dozens of funny characters navigated an obstacle course, became a breath of fresh air for the industry and one of the primary symbols of the COVID-19 pandemic.
Despite its simple concept, Fall Guys managed to accomplish what only a select few had done before: bring together children, adults, casual gamers, and professional streamers around a single game.
Prior to 2020, Mediatonic was mostly known as a studio working on small projects and assisting other developers. Fall Guys was not positioned as a potential megahit. On the contrary, it was a risky game inspired by Japanese TV shows like Takeshi’s Castle and children's relay races.
The main idea was as simple as possible: 60 players simultaneously navigate a series of random challenges, with a portion of participants eliminated after each round, leaving only one winner.
It seemed like nothing revolutionary. But it was precisely this simplicity that became its main advantage.
August 2020 was a special period for the entire world. Due to quarantines, millions of people stayed home and spent increasingly more time gaming.
Fall Guys appeared right when players were looking for something light, fun, and not overly intense.
At the same time, Sony made another clever move — the game became free for PlayStation Plus subscribers right on launch day. This instantly secured a massive audience.
Twitch played an equally vital role. The world's biggest streamers — xQc, TimTheTatman, Summit1G, LIRIK, DrLupo, and dozens of others — were launching Fall Guys literally every day. Funny falls, chaos, random victories, and dramatic defeats looked perfect for streams and quickly turned the game into one of the platform's most popular categories.
In its first month, Fall Guys sold over 7 million copies on Steam alone, which was a record for Devolver Digital at the time. Comparisons to Fortnite emerged almost instantly.
The reason was not the genre, but the cultural impact. Much like Fortnite in 2017, Fall Guys very quickly ceased to be just a game. It transformed into an internet phenomenon.
Social media was flooded with memes, stream highlights, and fan art. Major brands literally competed against each other for the chance to get their own in-game costume. Among those interested were KFC, Walmart, G2 Esports, Ninja, MrBeast, and many other companies and celebrities.
Even the official Fall Guys Twitter account became one of the most popular accounts in the gaming industry, thanks to constant jokes and community interaction.
That is why many journalists back then said: Fall Guys became the new Fortnite — not because of gameplay, but because of the scale of its popularity.
In 2021, Mediatonic was acquired by Epic Games. The new owner placed its bet on the long-term development of the game. In June 2022, Fall Guys transitioned to a free-to-play model, launched on Xbox, Nintendo Switch, and the Epic Games Store, and received full cross-play and cross-progression across all platforms.
It seemed this would give the project a second wind. The initial results were indeed impressive — within two weeks of transitioning to the free model, the player base exceeded 50 million.
The game returned to the spotlight once again and saw a fresh influx of users.
Despite a successful free-to-play launch, Fall Guys was ultimately unable to replicate the 2020 phenomenon. There were several reasons for this. First and foremost, players quickly mastered all available maps. New content wasn't released frequently enough, and many seasons were delayed.
Additionally, a portion of the community reacted negatively to the new monetization system following the transition to Epic Games. Free cosmetic items became significantly scarce, while the in-game store increasingly pushed paid bundles.
Competition was an equally important factor. Over a few years, the multiplayer games market became much more saturated, and audience attention was once again recaptured by Fortnite, Roblox, Minecraft, Call of Duty: Warzone, and other popular titles.
Finally, as the pandemic came to an end, people began spending less time at home. A game that perfectly matched the lockdown mood gradually lost the unique momentum that had made it a global phenomenon.
Despite the drop in popularity, the impact of Fall Guys on the industry is hard to overestimate.
It proved that a successful game doesn't need complex mechanics or realistic graphics. Simple rules, a vibrant art style, and chaotic, fun gameplay are equally capable of captivating tens of millions of people.
Moreover, it was precisely after the success of Fall Guys that many developers began experimenting with party games and unconventional multiplayer competition formats.
Six years have passed since its release, but Fall Guys remains one of the brightest symbols of the gaming industry during the pandemic era. And while its golden era was short-lived, it permanently entered history as the game that made millions of people laugh, stumble, and queue up for one more match.
As a reminder, the Cyberpunk Festival has kicked off on Steam with big discounts.

