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Take-Two Lays Off Head of AI and Restructures Department

Major structural changes have taken place at Take-Two Interactive. The company has dismissed the head of its AI division along with a significant portion of the team.

Luke Dicken, who had led artificial intelligence initiatives at Take-Two for the past several years, confirmed his departure on LinkedIn. Along with him, much of his team is also leaving the company — a group that had spent seven years developing tools to streamline game development.

While the exact number of layoffs has not been disclosed, the move appears to signal a strategic scaling back of the company’s ambitions in the AI space. CEO Strauss Zelnick has repeatedly emphasized that AI is merely a tool and will never replace human creativity. In his view, creating a blockbuster on the level of Grand Theft Auto VI without human involvement is impossible.

Reminder: Bethesda recently unveiled a trailer for the major Free Lanes update for its space RPG.

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