According to IGN, Electronic Arts has laid off an unknown number of employees working on the Battlefield franchise. The cuts affected staff at Criterion Games, DICE, Ripple Effect Studios, and Motive Studio.
Employees were informed that the layoffs are part of a «realignment» within the Battlefield organization as the teams continue supporting Battlefield 6 as a live service title after launch. All four studios will remain operational, although the changes impacted multiple teams and offices.

A spokesperson for Electronic Arts told IGN:
«We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community. Battlefield remains one of our biggest priorities, and we’re continuing to invest in the franchise, guided by player feedback and insights from Battlefield Labs»
Battlefield 6 became the best selling game in the United States in 2025. The title sold around seven million copies in its first three days, marking the biggest launch in the history of the franchise. While the campaign received mixed reviews, the multiplayer component launched with an 8 out of 10 score.
Despite its strong debut, the game has struggled in the months since release. Players criticized several updates, heavy monetization, the use of generative AI for cosmetic items, and a slower than expected pace of new content. As a result, the developers delayed the start of Season 2 to implement more community feedback.
The layoffs come only months after the unexpected death of Battlefield franchise head Vince Zampella in a car accident. They also occur as Electronic Arts prepares for a potential acquisition by an investor group that includes the Public Investment Fund, Silver Lake, and Affinity Partners in a deal valued at roughly 55 billion dollars. However, the company says internally that the layoffs are not related to the pending acquisition.

As a Reminder, Valve sued by PRS over alleged unauthorized use of music.