The media project FLICK NEWS spoke with FURIA player YEKINDAR ahead of ESL Pro League Season 23 to learn about the team’s current state, the player himself, and other news from the CS scene.
Is it really harder for FURIA to play against weaker teams than against top teams?
It’s not really about whether a team is top-tier or weaker. The thing is, we constantly play against the same opponents — top-5, top-10 teams in the world. It’s easier to prepare for them because you watch them regularly, analyze them, and study their game.
For example, Vitality have a very strong Dust. You start breaking that map down in great detail, and over time you gain a better chance of beating them.
But when you face teams you rarely play against, they might have an unusual pace or certain ideas they strongly believe in. Sometimes that creates a feeling of being unprepared. But it’s definitely not because we prepare less for teams that are lower in the rankings. It’s more about being used to a certain rhythm.
What’s the difference between FURIA before the StarLadder Major and now?
Before the StarLadder Major we were in better form. Right now there are some aspects we’re trying to fix. One of the issues this year has been the map pool. At first Mirage was weak for us — teams often picked it against us. In Krakow we showed that we can play Mirage.
But it’s not only about the maps. Last year we had a better in-game rhythm. Now it feels like we take a bit longer to “get going” and we’re not always on the same wavelength. But we’re actively working on it.
What is sidde’s strength as a coach?
There’s always very little information about coaches in the media. People don’t really see their real impact. sidde is a great example of how someone without tier-1 playing experience can still understand the game deeply. He has a very strong analytical mindset.
But his main strength is coordination. He manages the analytical staff, the training process, and the schedule. He makes sure players only have to think about the game. And that’s extremely important.
How important is Aydin (KrizzeN)’s role in the team?
I have a very good relationship with Aydin. I often turn to him regarding preparation because there isn’t always enough time to analyze everything on my own. I enjoy reading his materials because in most cases they either confirm or complement my own thoughts.
His presence at tournaments is important, but unfortunately it’s not always possible. People often underestimate the contribution of analysts and the coaching staff, even though their work genuinely affects the result.
How would you describe FURIA’s style right now?
We’re currently in a stage of development. We can play different styles, but with such a packed schedule — tournament after tournament — it’s difficult to keep all seven maps perfectly prepared.
Mirage is a good example. It’s not that we suddenly understand the map worse; it’s just that opponents started understanding us better. It’s a constant process of adaptation.
What happened in the match against The MongolZ?
It wasn’t really about the comebacks. Personally, I made a lot of individual mistakes. I had some health issues and it was difficult to stay focused.
We drew conclusions. I personally drew conclusions. It was good that there was a break afterwards — I flew to Paris with my wife and managed to reset a bit. Now we’re ready to keep working.
What would need to happen for Vitality to fall off?
If someone knew their main weakness, they probably wouldn’t be at the top. They’re incredibly good at everything they do. Their biggest strength is constant micro-coordination between players. They know how to pick the right moment: when to play aggressively and when to slow the game down.
In my opinion, apEX is somewhat underrated. Yes, he has star players, but his ability to read the game and control the team allows them to win crucial rounds without giving the opponent a chance.
Will the full LAN format of BLAST Bounty be beneficial?
I’m not sure if it will necessarily be a plus. It was sometimes nice to play from home because we’re rarely there anyway. In the long run, the online stage has its advantages. If they remove it, we’ll just have to fly to LAN earlier.
Is there a difference between Brazilian fans and others?
For the last two or three years I’ve barely followed social media. But it seems like Brazilians react to jokes more easily. In the CIS region, if a player says something unfortunate, the reaction can be harsher. Brazilians are more likely to laugh it off and move on.
What games do you play besides Counter-Strike?
If I’m at home and want to play something, I usually launch DayZ. I’ve been playing it for about a year and a half or two years. It’s a completely different experience. In Counter-Strike life isn’t valued the same way because it’s round-based. In DayZ, if you die — you lose everything. You have to loot, survive, and push deeper into the map. It’s very addictive.
As a reminder, a Russian propaganda game about Hostomel has appeared on Steam