Animgraph 2 Bugs Fixed — CS2 Update on April 25

25.04.2026
Данііл Стельмаков

A small update has been released, focused on fixes and minor improvements. The developers cleaned up animation bugs, made character movement smoother, and fixed several technical issues, including random crashes. There are also a few changes affecting how weapons are visually displayed and how models behave in the game. Overall, it’s an update without new features.

[ ANIMGRAPH 2 ]

  • Fixed XM1014 shells flickering when starting a reload.
  • Fixed bugs with dual berettas in first person and in spectator mode.
  • Fixed inspect/cancel causing multiple worldmodel deploys.
  • Fixed a bug where players can get stuck in a planted-turn state.
  • Made foot IK transitions smoother.
  • Adjusted the firstperson in-air crouch transition time to match the thirdperson animation better.
  • Fixed a case where high frequency stutter steps would cause large pose changes.
  • Fixed a case where legs would snap when quickly stopping and then continuing in same direction.
  • Adjusted thirdperson bomb plant animation to more closely match firstperson animation.
  • Minor adjustments to viewmodel animations.

[ MISC ]

  • Fixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line.
  • Adjusted official map guides to match new surface smoothing.
  • Dropped weapons with silencers now correctly reflect the silenced state.

Now, if a USP or M4A1-S is dropped without the silencer, it will remain on the ground without it.

As a reminder, Trade Limit Changes: CS2 Update – April 23

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