A new update has been released in Counter-Strike 2, with the developers focusing on fixing technical issues and polishing the recently added Cache map. Valve addressed a number of bugs related to the map’s geometry, shadows, and surface sound effects.
[ MAPS ]
Cache
- Map-wide clipping fixes and geometry polish.
- Fixed some spots where bomb would be unreachable when dropped.
- Fixed dynamic shadows breaking in some spots.
- Fixed some surface sound types.
[ ANIMGRAPH 2 ]
- Fixed hand popping when counter-strafing with a grenade equipped.
[ MISC ]
- Limit aim punch to 90 degrees.
- Added secondary intersection trace for partially-occluded thirdperson weapons.
- Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.
- Fixed issue that caused defuse-cables from completely occluded players to also be occluded.
- Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.
As a reminder, Counter-Strike 2 Update – April 30