The update for Counter-Strike 2brings a number of targeted but important changes, affecting both gameplay and technical aspects. The spotlight is on the return of one of the community’s favorite maps, Cache, along with updates to classic locations, bug fixes, and minor improvements to animations and sound. Developers at Valve continue to steadily refine the game, responding to player feedback and improving the overall experience in every match.
[ MAPS ]
Cache
Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.
Dust II
Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.
Office
Enabled collision on tarp on boxes used around CT spawn.
Stronghold
Updated to the latest version from the Community Workshop (Update Notes)
Poseidon
Updated to the latest version from the Community Workshop (Update Notes)
[ ANIMGRAPH 2 ]
Minor adjustments to viewmodel animations.
Talon and Karambit knives are now held correctly while defusing.
[ SOUND ]
Minor mix changes and adjustments.
Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.
Removed first-person death sound effect that played in the case of music kit death cue being inaudible.
[ MISC ]
Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.
Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.